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Posts Tagged ‘Breakaway’

2010 Chassis Test #3

Friday, January 15th, 2010

Our third and final prototype chassis was an eight-wheel-drive chassis. It turns as well as the six-wheel-drive prototype, and goes over much more smoothly. We have learned a lot from our prototype chassis and will be making a final decision on what we will use in competition soon!

2010 8wd test chassis

Prototype 8-wheel-drive chassis


2010 Chassis Test #2

Monday, January 11th, 2010

After assembling the KitBot chassis, we decided to test something we were more familiar with: a six-wheel-drive chassis. However, in order to aid in going over the bump, we used large 8″ wheels. This chassis turned much better than the KitBot, but going over the bump was a bit rough. We will try one more chassis concept.

Assembling the second test chassis

Assembling the second test chassis

Complete six wheel test chassis

Complete six wheel test chassis


2010 Chassis Test #1

Sunday, January 10th, 2010

Due to this year’s unique terrain challenge, our team decided to prototype many feasible chassis designs. Today we assembled the KitBot, the basic chassis that comes in the Kit of Parts. We found that although it goes over the bump nicely, it does not turn well. We will test more chassis designs in the upcoming week.

Assembling the KitBot

Assembling the KitBot

Kitbot Electronics

Putting an old electronics board on the KitBot


Breakaway 2010

Saturday, January 9th, 2010

Today, FIRST released the 2010 challenge, Breakaway!  This challenge offers an unusual twist to the traditional game of soccer.  Played on a 27 by 54 ft. rectangular field with bumps, two alliances—each consisting of three robots—attempt to earn points by scoring soccer balls in their alliance goal while being defended by the opposing alliance.  Each soccer ball scored is one point, and can be herded or kicked from anywhere on the field.  During the last twenty seconds of each match, robots can hang off of a tower-like structure located on the playing field for bonus points.  Two points are earned when a robot hangs off of a tower—not touching the ground—and three points are awarded if a robot is suspended in mid-air off another robot.  The end result of this new game is a challenge that brings enthusiastic students across the world together in an unprecedented combination of technology and sporting excitement!

First Team Meeting of the 2010 Season


2010 Game Hint #2

Wednesday, January 6th, 2010

FIRST released the second game hint for the 2010 FRC Challenge!

It appears to be a CAD render of the field wall, but is so special about it? Only time will tell!

http://usfirst.org/roboticsprograms/frc/content.aspx?id=161195

2010 Game Hint #2

It's part of the field border, but what's so significant about it?


Encrypted Manuals for 2010 are online!

Wednesday, January 6th, 2010

Remember to download an encrypted copy of the 2010 manual before Kickoff, so FIRST’s server doesn’t get bogged down on Kickoff day! The encryption key will be announced at the Kickoff event.

http://www.usfirst.org/roboticsprograms/frc/content.aspx?id=452


2010 Game Hint #1

Thursday, December 24th, 2009

FIRST released the first game hint for the 2010 FRC Challenge!

Is it a game piece? Or some sort of track? Or does it have a deeper meaning? Let the speculation begin!

http://usfirst.org/roboticsprograms/frc/content.aspx?id=16075

2010 Game Hint #1

What could this be?


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